
You could always lock the game to 45 frames in the quick access menu if it does bother you, but to be honest it’s fine as it is. Some may be able to notice it, but I’d wager most won’t. Galloping through the open-world areas causes the game to output between 45 to 60 frames, with lows down into the high 30s.Īll that said, visually 45 isn’t a massive drop from 60. It’s the same for when Geralt is on horseback.

Indoors, the game will move at around 50 to 60 frames, but the moment Geralt steps outside, the frames start to move downwards. Where things do start to tank is when Geralt moves into the open-world. On the whole, players can expect around 45 to 60 frames per second while playing with all graphics on medium. The Witcher 3 Next-Gen Steam Deck Settings (In-game) You may notice some slight performance gains by switching to FXAA, but the FXAA option isn’t anywhere near as consistent as TAUU. I’d also recommend keeping the anti-aliasing to TAUU. The in-built FSR takes care of the upscaling when playing in docked mode pretty well. The goal here is frames first, fan volume second, then great visuals. Feel free to change the TDP option to your liking, but while I’m playing in handheld mode, the noise of the fan is really noticeable, to point of it detracting from the experience. This is the version I’ve been playing with.


How to Revert Back to Witcher 3: Wild Hunt.
